Search
May 6, 202410 min read
HoloNET Now Deployable In Real World Use Case!
Greetings Friends, Today was another MAJOR milestone for HolonNET, it is now installable/deplpoyable with the latest release of HoloNET...
Jan 5, 20243 min read
Happy New Year From The Our World Tribe! :)
Greetings Friends, We wish you all a very happy new year from the Our World Tribe! :) We hope you all have a great new year, this year is...
Sep 10, 20232 min read
100K Downloads Reached!
Greetings Friends, We have pleasure to announce that we have now reached 100K downloads for the core OASIS Components and HoloNET! :) You...
Sep 11, 20225 min read
HoloNET RSM Officially Released to NuGet Package Store! :)
Greetings Friends, We have pleasure to announce that HoloNET RSM has now finally been officially released to the NuGet Package Store:...
Jul 22, 20226 min read
HoloNET RSM Breakthrough At Long last! :)
Greetings Friends, As announced on our Telegram group a couple weeks ago, we have finally made a big breakthrough with HoloNET RSM and we...
Dec 31, 20216 min read
BIG UPDATE, Lot's of exciting news! :)
Greetings Friends, Hope this finds you well? Apologies for the long radio silence again, we have been flat out working and now it is time...
Dec 8, 20201 min read
Web Assembly Running Front-End + Back-End = BLAZING FAST! :)
Greetings Friends, As we briefly touched on the two previous posts, we have been making progress with a new .NET tech called Blazor:...
Dec 5, 20201 min read
Our World & OASIS API Will Soon Be Upgraded to .NET 5
Greetings Friends, If you are in the tech world, you may have heard that .NET 5 has just been released (Nov 10th) and with it comes a LOT...
Aug 14, 20193 min read
WORLD FIRST! Holochain Talking To Unity!
Greetings Friends, We have pleasure to announce that HoloNET (and therefore Holochain), HoloOASIS & OASIS API have all now been...
Aug 3, 20192 min read
Our World / OASIS API / HoloNET Goes Open Source! :)
Greetings Friends, We have pleasure in announcing that Our World/OASIS API/HoloNET have gone Open Source and can be found on our GitHub...